5- Five is a inn that I will detail later.
6- Militia House
This square building of stone is the home of the town militia. The first floor is a training room and the armory, while the 2nd floor is the sleeping quarters. The Militia has steady turnover as men and woman sign on and off being caravan guards and move along. However there is a number of men and woman who make this their profession.
Captain of the Guard
Zindel Sas: Lawful Male Fighter, Lvl: 8, Atr: 18/13/15/14/15/9 , AC: 2, HP: 52
Equipment: Chain Mail+1, Shield, Bastard Sword+2*
Zindel Sas is the captain of the guard and a Alderman for Sweetwater. He is not cruel, but does not warm to the "adventuring sort" and will keep a eye on the party till they show they are following the law. He is inflexibly just, but has the respect of the town for being fair to all.
* his Bastard Sword, named "Izor", consists of a fine, red metal blade and the pommel and grip is made of the chitin skeleton of magical giant insects formed into the material. His Chain mail is made of the same material. It is +2 and +3 vs. Gnolls and Goblins.
Ghost: Lawful female Fighter, Lvl: 5, Atr: 17/14/5/9/12/13 , AC: 4, HP: 23
Equipment: Scale Mail +1, Shield, Battle Axe +2
Ghost is a no-nonsense woman, who normally keeps her head hooded to protect her face and to prevent strangers to see that she is female. She is a Albino, and runs the watch at night to avoid the sunlight. She promised to protect the town from evil to her god and has carried out her vow ever since.
Lieutenants
These men will be guarding the gates and patrol the town with 1d6/2 zero level humans.
Jamis Carnif: Chaotic Male Fighter, Lvl: 2, Atr: 17/12/13/11/7/12 , AC: 5, HP: 11
Equipment: Chain Mail, Mace, Light Pick
Jamis is a agent of the Temple of Set. His goal is to take over the watch
Alard: Neutral Male Fighter, Lvl: 1, Atr: 10/12/12/11/10/15 , AC: 6, HP: 3
Equipment: Studded Leather, Shield, Light Pick
Fresh new recruit, the only member of the watch that might be able to leave.
Crocus: Neutral Male Dwarf, Lvl: 2, Atr: 11/12/13/14/13/8 , AC: 5, HP: 13
Equipment: Scale Mail, Long Sword
Baldric Foothair: Lawful Male Halfling, Lvl: 2, Atr: 14/10/13/13/13/12 , AC: 2, HP: 9
Equipment: Plate Mail, Short Sword
Isembart of Ninepennies: Lawful Male Fighter, Lvl: 2, Atr: 7/10/10/9/11/13 , AC: 6, HP: 11
Equipment: Studded Leather, Shield, Bastard Sword, Longbow
Samwise Wilk: Lawful Male Fighter, Lvl: 2, Atr: 12/10/10/11/6/12 , AC: 7, HP: 13
Equipment: Studded Leather, Spear
If a crisis (such as a attack) there is enough maces, longswords, and crossbows to arm all the lieutenants and 15 zero level humans militia men.
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