Saturday, January 4, 2014

1. outsiders camp.



Outside of the town walls lies a old ruined building.   It is forgotten what it was, some say it was a large farmhouse, others say it was a inn.   It is without a roof, but the 5 to 10 foot walls provide some protection from the wind at night.   Those who are not allowed into the town for bad behavor or those who are too poor to own a house or rent a room at a inn are forced to live here.   While there are some cutthroats here, for most it provides some protection in numbers.  

Some common residents.

 Katheryn Cena
Neutral Female Thief, Lvl: 1, Atr: 14/13/8/17/12/14 , AC: 6, HP: 4
Equipment: Leather, shortsword

A petty thief who is serving a 2 month exile from the town for being caught pick-pocking a wealthy trader.   May be willing to join the party if she is giving a 1/2 share and some money up front.

Marko Skiotis
Neutral Male Human Lvl: 0  Atr: 13/13/13/13/12/8 , AC: 9, HP: 2

A sickly man who tells stories, some of which are true.   He will give at least 2 rumors to anyone who talks to him, and if he befriended and given enough money to stay at a inn for a week, he will pass away but leave the person giving him the money a map that would lead the party to the cave of splendor.  

Triton Thornbush

 Neutral Male Fighter, Lvl: 2, Atr: 16/12/15/13/7/13 , AC: 2, HP: 9 Equipment: Banded Mail, Shield, Darts, Short Sword

A former Caravan guard who lowered himself to trying to charge people who wish to sleep a copper a night.    He is a coward so any response other then meekly paying the copper will cause him to back down.

Elanor De Vris

Lycanthrope, Wererat
[AL C, MV 120’ (40’), AC 7 (9), HD 3, #AT 1 (bite or weapon), DM 1d4 or weapon, THAC0: 17, SV F3, ML 8, XP 95, LL 85, HC XX]  HP 18

 A young, good looking woman with a short sword attached to her side.   She can be found 20% of the time helping those in need, and 30% of the time at the Two Drake Inn (11)  She is actually a spy for the Rat King, and uses her time here to make folks think she is just a kindhearted woman. 

Elanor is looks like 18 woman with brown hair appears to be very attractive except for a odd nose and over sized ears (which she covers with her hair)She is skittish around horses, as they sense the fact she is a Wererat, and may expose her for what she is.

In addition, there will be 1d6+1d4 Zero level humans and demihumans at this camp, many are ill maimed.   They may be hired for torchholders, but the moral will be very poor.   However sick individuals who have "cure disease" cast on them will 80% of the time become very loyal followers.


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