Wednesday, September 13, 2017

Barrows & Wights


Everyone most annoying Blogger (that me) has started to produce his very own Retroclone.  

One reason why I been silent of late...


The goal of Barrow & Wights is to produce a variation of the classic RPG rule set that is as simple as possible for pickup play and online play. Boiling it down to the basics and allowing others to houserule to whatever flavor they wish. 

Like my "Village of Bex" this will be a totally free publication that I do not expect or plan to gain any money benefit, just hopefully someone will find it useful.  This is also a example of what one can do with artwork that is in the public domain.  So far two of the main publications are complete.  

1.  Dungeoneers Guide - Intended for players, covers levels 1-14,  This has plenty of art and goes over character creation and the seven basic classes (Cleric, Fighter, Magic User, Thief, Dwarf, Elf, and Halfling.) Combat, and how magic works.

2.   Adventuring Guide - Intended for players, this is a 13 page low art document that covers characters from levels 1-5.  This is all a experienced player would need to reference while in play.  It is also a much smaller document then the Dungeoneers guide.

The next two are to be completed.

3.  Referee Guide - Intended for referees, this will be the referee guide for Barrows & Wights, and will include everything from treasure tables to guidance on how to make a custom class for the system.   Will also have some maps and other items that will be useful to all referees.

4.  Barrows Guide This will have all the optional rules, Optional classes (Ranger, Wood Elf, Barbarian as examples), treasures great and small, custom monsters, and other rules that might be considered for the house-rules of the game.  

Thanks for your time reading this, if you have any question, corrections, proofreading and so on please let me know, as I plan to update this onwards.

2 comments:

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  2. I saw the PDFs on Dragonsfoot - very nice, I left a post in response there.

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