Some minor magical items for your enjoyment.
Figurine of the hunting cat.
When Activated, a small, house cat appears, and wonders off. in 1d6 turns it will return to its owner with a Rat, bird, Rabbit, squirrel, or other small animal for its masters meal. There is a 5% chance that the cat will wander off to find a new master on each of its hunts.
Bone key
This key, which is made of bone, has a faint magical aura, when placed in a keyhole and turned, it casts the spell "knock" and disappears.
When Activated, a small, house cat appears, and wonders off. in 1d6 turns it will return to its owner with a Rat, bird, Rabbit, squirrel, or other small animal for its masters meal. There is a 5% chance that the cat will wander off to find a new master on each of its hunts.
Bone key
This key, which is made of bone, has a faint magical aura, when placed in a keyhole and turned, it casts the spell "knock" and disappears.
Cursed ring of Nothingness
This is a magical ring of plain copper. It does nothing but it cursed and cannot be removed unless Remove curse or similar spells are cast.
Flagal's Fabulous Flint
Will launch magical sparks that will campfires even in bad conditions. 1d100 charges.
Copper for the poor
A copper piece that if placed on a plate and the word is spoken "Blessings to _______" (Insert campaign deity). a dish of Meat and bread will appear. If placed in a cup beer or wine will appear. On the coin is a inscription of "_______, blesses those who give to the poor", and if this coin is given to a beggar, bless will be cast on the giver. The coin disappears upon producing food or drink.
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